Eve Online
So, I saw an ad. It mentioned Eve Online and a 14–day trial.
I said hell, two weeks of free gaming, why not?
After the awesome intro video, it starts off by overwhelming you with the interface. Nearly a hundred clickable chunks of text and pictures. Taking a deep breath, I click next on the tutorial. It starts to go over the tutorial structure, the context menu. That’s right, every damn clickable thing has a menu too. Eventually, I got my ship on its way to the first agent to get a mission.
I started to think… Hey, it is no twitch-action, space-combat Freelancer but has ten times the potential elsewhere. The trading commodities show fluctuating graphs over the past few real months. The galaxy map is three-dimensional. The is tons of ships and equipment. I definately miss the interactions of my avatar on space stations that I had in the late Earth & Beyond. A combination of this and Auto Assault would make the perfect game for me. Speaking of AA, it’s going down soon. :sniffle:
Anyway, I’ve found it worth the first day, until… The tutorial neglected to mention the fact that anything you’re carrying is pretty much lost when you die. This being after I spend all of my initial 150,000 credits on a ship and weapons.
By the way, don’t buy a shuttle. They have no hard points for weapons. Big waste of a few hours of credit gathering.
I understand it’s a complicated game but EVERY game goes easy on its newbs. How about, no loosie of expensive stuffs for a little while. Until AFTER the annoying tutorial can warn you what will happen.
Hopefully, after starting a new character and wasting some hours, I can get the ambition to go back and maybe experience the corporate world. Well, the in-game corporate world, I already know the real-life corporate world too well for my liking.