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	<title>Narkaleptic Thoughtless &#187; Eve Online</title>
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	<description>Random nonsense from the mind of Narkaleptic.</description>
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		<title>Eve Online</title>
		<link>http://josh.mainelan.net/2007/08/eve-online/</link>
		<comments>http://josh.mainelan.net/2007/08/eve-online/#comments</comments>
		<pubDate>Tue, 28 Aug 2007 02:45:02 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Eve Online]]></category>
		<category><![CDATA[Gaming]]></category>

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		<description><![CDATA[So, I saw an ad.  It mentioned Eve Online and a 14–day trial.
I said hell, two weeks of free gaming, why not?
After the awesome intro video, it starts off by overwhelming you with the interface.  Nearly a hundred clickable chunks of text and pictures.  Taking a deep breath, I click next on the tutorial.  It starts [...]]]></description>
			<content:encoded><![CDATA[<p><img border="0" align="right" src="http://josh.mainelan.net/wp-content/uploads/2007/08/eve.png" hspace="10" alt="Acri Trusen on Eve Online" style="left-margin: 10px" />So, I saw an <a href="#" title="Yes, I’ve betrayed my kind and clicked a damn ad.">ad</a>.  It mentioned <a href="https://secure.eve-online.com/ft/?aid=102750&amp;nogreet=1">Eve Online</a> and a 14–day trial.</p>
<p>I said hell, two weeks of free gaming, why not?</p>
<p>After the awesome intro video, it starts off by overwhelming you with the interface.  Nearly a hundred clickable chunks of text and pictures.  Taking a deep breath, I click next on the tutorial.  It starts to go over the tutorial structure, the context menu.  That’s right, every damn clickable thing has a menu too. Eventually, I got my ship on its way to the first agent to get a mission.</p>
<p>I started to think… Hey, it is no twitch-action, space-combat <a href="http://www.microsoft.com/games/freelancer/" title="Microsoft Game Studios - Freelancer">Freelancer</a> but has ten times the potential elsewhere.  The trading commodities show fluctuating graphs over the past few real months.  The galaxy map is three-dimensional.  The is tons of ships and equipment.  I definately miss the interactions of my avatar on space stations that I had in the late <a href="http://en.wikipedia.org/wiki/Earth_&amp;_Beyond" title="Earth &amp; Beyond (Shut down on September 22, 2004)">Earth &amp; Beyond</a>.  A combination of this and <a href="http://en.wikipedia.org/wiki/Auto_Assault" title="Auto Assault (Shutdown on August 31, 2007)">Auto Assault</a> would make the perfect game for me.  Speaking of AA, it’s going down soon.  :sniffle:</p>
<p>Anyway, I’ve found it worth the first day, until…  The tutorial neglected to mention the fact that anything you’re carrying is pretty much lost when you die.  This being after I spend all of my initial 150,000 credits on a ship and weapons.</p>
<p>By the way, don’t buy a shuttle.  They have no hard points for weapons.  Big waste of a few hours of credit gathering.</p>
<p>I understand it’s a complicated game but EVERY game goes easy on its newbs.  How about, no loosie of expensive stuffs for a little while.  Until AFTER the annoying tutorial can warn you what will happen.</p>
<p>Hopefully, after starting a new character and wasting some hours, I can get the ambition to go back and maybe experience the corporate world.  Well, the in-game corporate world, I already know the real-life corporate world too well for my liking.</p>
<p class="bjtags">Tags: <a rel="tag" href="http://technorati.com/tag/Eve+Online">Eve+Online</a></p>
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