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No choice for you!

September 6th, 2007

I had higher expectations.  BioShock’s choices in the story are really only one.  How do you want the game to end, obviously the good ending or the bad ending.  The choice is obviously clear once you meet your first Little Sister.  Besides choosing what Plasmids to purchase and weapons to upgrade and where to spend your loot, there isn’t another damn choice to be made.

The story is great and the lack of choices fit in nicely near end game but I was really hoping for more.  It is a kill everything you see that reminds me of the likes of Wolfenstein.  The only difference is you have more combative options available.  Playing on medium difficulty, I found the whole game to be insultingly easy.  Hints pretty much move any element from puzzles.

The graphics and the gameplay is a fresh break from everything else but I would really like to see this revolutionary combination of RPG and FPS that was claimed to rival Deus Ex.  Even the second iteration of Deus Ex has this looking like every other FPS out there with a couple new bells and whistles.

Story and combat still make this a great game, I just feel lied to.

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Josh Gaming, Review